Wolves of Geffen And Allies

A page for the Hunters of the Night.
 
HomeFAQSearchRegisterMemberlistUsergroupsLog in

Share | 
 

 This will be DB Roulette.

Go down 
AuthorMessage
yuuna
Pup
Pup


Number of posts : 2
Registration date : 2010-01-10

PostSubject: This will be DB Roulette.   Sat Jan 16, 2010 9:44 am

Hi Everyone
i am Yuuna from Baka's
here our Guild event there we will be doing this sunday 01/17 around 3pm pst time

This will be DB Roulette.

How to get started:
1) Line up by level(highest to lowest).
A)Highest and lowest level will rock, paper, scissor to see what side goes first.
2) Winner will get a DB and use it.
A)Kill the monster
B)If you know you cannot kill it you may teleport
3) Repeat with whoever is next in line.
4) Last one standing wins.
5) this will only last 1 hour if it goes pass the time limit then we enter a sudden round
6) max of rounds that we will have is 5 rounds (depending on the number of people)
7) once your out then you must stay out ie if we're doing in a pvp around if you lost your turn either stand by or watch or you may go around to an other part of the pvp map and pvp away from the db roulette area.

Rules!!
1) If you die the round is over for you.
2) If you are the killer and you teleport the round is over for you.
3) You may not attack a monster unless it's your turn or the killer has died.
4) You may not go back to Kafra to get more pots or fly wings but you may use a Kafra Pass.
5) you get one set of bless/agi before the db is set off after that you may relay on pots to heal yourself no other heals /blessings will be given till after the battle.
6) if you summon something that ie bio 3 monster and you can't kill it the rest waitting in line are allow to jump in and finish off the monster and you lose

*Note*
The game repeats until there is one winner



We tried this once before and it worked out fairly well, just a few things for people to keep in mind:

- Keep it moving! I remember it getting really slow at certain points because people afked or were waiting for buffs or screwing around. When you have like 8+ people waiting in line all those little breaks start adding up.

- Remember your place in line. Keeping it ordered by level is a good idea for this. Inevitably someone will summon some super awesome uber-death monster and the party will die or flee. We need to be able to restart in a timely manner.

- 6 or more people the dbs will be increase by 2 each round

- 5 people the dbs will be increase by 1



When the rounds go into sudden death the dbs will increase to 3 each turn

Healing potions /awakes are allowed

if your afk for longer then 2 turns then this is a lost

Appended Rules:

1. If a db'd monster attacks someone aside from the "target" no penalty will be given for anyone.

2. If the player currently fighting the db cannot kill the monster within a reasonable time limit then a BPS master may call it a loss to conserve time.

3. If the monster teleports, the player has a choice of:
Forfeit.

Finding and defeating the monster.
4. If DB roulette is held in a PvP Zone, purposeful killing of guildsmen can result in the forfeit of the game, to be determined by the BPS master or guildsmen leading the event.

****Homunculus & Summon Plants, and the mercenary scrolls will not be allowed if you use one of these items means you have to take an extra db each turn due to it counts as 2 players instead of 1*************
Back to top Go down
View user profile
yuuna
Pup
Pup


Number of posts : 2
Registration date : 2010-01-10

PostSubject: Re: This will be DB Roulette.   Sat Jan 16, 2010 9:46 am

2) If you are the killer and you teleport the round is over for you.
correct
if you the killer for your db and the monter teleports away from u we will give you 15 secs to get your monster again but after that time we have you lost your round
Back to top Go down
View user profile
 
This will be DB Roulette.
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Wolves of Geffen And Allies :: Magi and Allies Editorials & Announcements :: Events-
Jump to: